Top 10 Gadgets for Kids in 2023
Gadgets for kids have come a long way from the days of wind-up robots and Tamagotchis. Now, as a remote-working parent, I find myself constantly on the lookout for tech that’s both fun and genuinely useful for my kids—and, let’s be honest, for me too. Whether you’re cramming work in a co-working space in Lisbon or just trying to survive another rainy Saturday indoors, the right gadget can turn chaos into creativity.
Why Gadgets Matter (and When They’re Worth It)
I’ll admit: I used to be suspicious of screen time. Then I realized, like most things, it’s about balance and picking the right tools. The best gadgets aren’t just distractions—they teach, inspire, and sometimes even give you those precious 15 minutes of peace.
“The goal isn’t to keep them busy; it’s to spark their curiosity (or, at the very least, prevent full-scale living room demolition).”
Here’s my honest, field-tested list of the top 10 gadgets for kids in 2023. No hype, just what’s actually worked for us and other remote families I know.
The Top 10: Real Gadgets, Real Impact
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Amazon Fire HD Kids Tablet
Why it works: Rugged case, parental controls, and a one-year subscription to Amazon Kids+. This thing has survived more drops than my Wi-Fi during a thunderstorm.
Best for: Ages 3–10 -
Osmo Genius Starter Kit
Why it works: Blends physical play with tablet learning—think math, drawing, and problem-solving.
Best for: Ages 5–10 -
LEGO Boost Creative Toolbox
Why it works: Robots you build and code? My son was hooked in 5 minutes.
Best for: Ages 7–12 -
Anki Cozmo Robot
Why it works: Cozmo has personality. It’s like having a tiny Wall-E in your house.
Best for: Ages 8+ -
Sphero Mini
Why it works: A programmable ball that doubles as a race car and teaches coding basics.
Best for: Ages 6+ -
Kano Computer Kit
Why it works: Kids build a real computer and learn simple coding.
Best for: Ages 6–13 -
Tonies Toniebox
Why it works: Screen-free stories and music. My daughter listens while drawing or winding down.
Best for: Ages 3–8 -
VTech KidiZoom Creator Cam
Why it works: Video camera with fun effects, safe sharing, and a sturdy build.
Best for: Ages 5–10 -
Nintendo Switch Lite
Why it works: It’s portable, affordable, and has loads of family-friendly games.
Best for: Ages 7+ (and honestly, for parents too) -
LittleBits Electronic Building Blocks
Why it works: Snap-together circuits for inventing gadgets without soldering or fuss.
Best for: Ages 8–14
How I Actually Use These (A Real-World Day)
*7:00 AM:* Kids wake up before my first call. The Toniebox keeps them calm for 30 minutes.
*9:30 AM:* Amazon Fire Tablet for a math game while I answer emails.
*2:00 PM:* LEGO Boost contest (who can build the silliest robot?)
*5:00 PM:* Sphero races across the kitchen floor while dinner’s in the oven.
*8:30 PM:* KidiZoom Cam for silly videos before bed.
Not every day is this smooth, but having a rotation of good tech means I can work, kids learn something, and no one’s bored to tears.
Step-by-Step: Picking the Right Gadget
- Identify your real need. Is it learning, creative play, or “I just need 15 minutes to finish this report”?
- Check age appropriateness. Don’t trust packaging alone—reviews from other parents are gold.
- Set a budget. I aim for $50–$150 per main gadget. More expensive isn’t always better.
- Read the return policy. Some kids love what you buy; some just want the box it came in.
- Test together. Most gadgets shine when you play (or tinker) together. Bonus: It’s fun for adults, too.
Quick Table: Top Gadgets at a Glance
| Gadget | Type | Best Age | Price Range | Screen-Free? |
|---|---|---|---|---|
| Amazon Fire HD Kids | Tablet | 3–10 | $100–150 | No |
| Osmo Genius Kit | STEM/Tabletop | 5–10 | $70–100 | No |
| LEGO Boost | Robotics | 7–12 | $120–160 | No |
| Anki Cozmo | Robot | 8+ | $150–200 | No |
| Sphero Mini | Coding Toy | 6+ | $50–60 | No |
| Kano Computer Kit | STEM/Computer | 6–13 | $80–100 | No |
| Toniebox | Audio Box | 3–8 | $100–130 | Yes |
| KidiZoom Cam | Camera | 5–10 | $50–60 | No |
| Nintendo Switch Lite | Handheld Console | 7+ | $200 | No |
| LittleBits | Building Blocks | 8–14 | $60–100 | Yes |
Essential Links & Tools for Parents
- Common Sense Media – Real reviews on age-appropriateness and learning value.
- Amazon – Usually the best deals, solid return policy.
- LEGO Kids – Inspiration, instructions, and digital building guides.
- Sphero – Coding activities and challenges.
- Kano – Kits and free coding resources.
- LittleBits – Project ideas and online community.
Real Talk: What Worked, What Didn’t
Not every gadget is a hit. One year, we splurged on a fancy VR headset, and it collected dust while the kids fought over the humble Toniebox. The key? Watch what actually gets used. Sometimes the simplest gadgets (like a programmable ball) beat out the flashiest.
If you take anything away from this: Don’t stress about having the “perfect” tech setup. Pick a few solid gadgets, rotate them, and let your kids surprise you. And if you find yourself playing with LEGO robots after bedtime, well, that’s just good parenting, right?
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